//
//  Camera.h
//  EidoTron
//
//  Created by Luca Di Franco on 10/05/11.
//  Copyright 2011 Luca Di Franco. All rights reserved.
//

#ifndef __CAMERA_H__
#define __CAMERA_H__

#include "Entity.h"

class Camera : public Entity
{
	
private:
	float camPosition[3];
	
public:
	Camera(float* positionFromParent);
	virtual ~Camera();
	
	virtual void renderEntity();
	virtual float* minMaxVal();
};

#endif